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@skynet01-14_512285893755085 I definitely second this! I know that webhooks are on their way as a beta option (https://community.reolink.com/post/16822), but MQTT would be great too (and even better, both options -- user flexibility is good!)
My top answer is definitely webhooks/mqtt (as has already been mentioned).Second, though: playback in the Android app could use a re-think (and it would be nice for the same to apply to the NVR web interface, for that matter.)Right now, when I receive an alert that a person is at the door from my camera, my workflow is:
It would be nice for it, instead, to just go right to playing the relevant clip.Second -- I have two cameras covering the same area from a different perspective. Right now, I just have one camera sending notifications. Ideally, though, they'd both be looking -- but the app would know to not send a second alert if they both trigger within a short window.And third, it would be nice to have an overall "events" view, which I could customize to remember which AI events to show by default. For my use, it's generally people -- and maybe pets occasionally. But I'd really like a timeline view of all "people" events from all cameras.As it is, once the webhooks are available, I will use Home Assistant to get the behaviour I want. But I think it would still be nice for the app to just work this way.Thank you for considering!
I'm very excited to hear about the webhook work. That is going to be really useful.I think the main thing is to be as flexible as possible with what data is sent. It might be nice to have an option to POST or PUT an entire image along with an alert -- but for other applications short and sweet would be nicer.(It would be really nice to also implement MQTT.)
@jonas_3602 Yes! This is a great idea -- and possibly should be its own request/thread?
This one is kind a long-term thing, but: I would love to see future cameras support the AV1 codec over H.265. The patent licensing status of H.265 makes it difficult for open source projects. As a bonus, it also gets better bitrates for comparable quality. (I know that the hardware isn't up to the task yet, though. But in a few years....)
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